2/19/2023 0 Comments Uss nimitz arma 3![]() ![]() SnapTo: Object - (Optional, default objNull) the object where the unit will be snapped to interpolate: Boolean - (Optional, default false) should try to interpolate into the ambient animation. Some values are missing due to duplicate results, e.g "STAND" does the same as "STAND1"ĮquipmentLevel: String - the equipment level of the unit. ![]() Execution: call Groups: Ambient Syntax Syntax: call BIS_fnc_ambientAnim Parameters: unit: Object - unit that will play the animations animationSet: String - the animation set to play. Animations can be cancelled using _unit call BIS_fnc_ambientAnim_terminate. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |